Here is a piece I did for a charity auction, held for the late and great Jules Jammal. The theme of the auction was 'Super Heroes' as he was one to the animation program and The Shrunkenheadmen of San Jose State University. I was thrilled to put forward this Sailor Scouts piece where I explored the human(teenage girl) side of their personalities, dropping them in a slumber party situation. It was a lot of fun and a little sexy, because why not?
Monday, July 15, 2013
Monday, November 7, 2011
Here is a little thing I did for a gallery put together by one of my co-workers, Dylan. The gallery had a great turn out and I was really glad to do something outside of work.
The theme of the gallery was "Beasts and Beats". The idea being that the illustrators would bring the beasts and the DJ's would bring the beats, but I decided to throw it all together plus a different kind of 'beet'.
Thursday, December 24, 2009
Saturday, December 12, 2009
Here is my final project for Nino. We did it based off of the Roald Dahl book The BFG (The Big Friendly Giant). It was a group project and it was awesome. I learned so much and it was a great experience because we presented in groups in front of a panel of industry pros and we got some really insightful feedback.
I was assigned the main character Sophie, the Giant Country environment, and a story moment of Sophie's first trip to The BFG's cave. As a group we decided to try to maintain a storybook style, so we've incorporated line and flat painting and texture. I actually stumbled upon a style when I created Sophie and from there created the look for the project. Trying to communicate to my group how I made my character and how they should take those elements and use them in their drawings was probably one of the hardest things I've ever had to do, but like I said great experience.
Tuesday, November 24, 2009
This is my first project for my viz dev class with Nino. We had to design characters and environments from the Harrison Bergeron story by Kurt Vonnegut. Below is my Harrison, his cell and a story moment. I'm still working on all of them in terms of painting and I got some excellent notes on my story moment and plan to do revisions over the winter.
For this project in BFA we had to design a parade float and parade master that had "ulterior motives". So we had to design a normal looking Parade Master and float and an evil version. It was up to us what methods they used to lure children to them so I choose puppets. The float is essentially a puppet theatre and the parade master guides children onto the float under the pretense of watching the performance then chooses a select few to turn into puppets and become apart of his theatre. Like everything else I do it is still in progress.